My favorite game from 2013 was Antichamber, a first-person puzzle game featuring a quirky gun and an extremely flat texture palette. Beyond its wild gameplay, which saw players solving puzzles by exiting out the door they just entered or building walls of colored blocks, I loved the lessons it taught about life. When I first caught wind…
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
